Gamers solve molecular puzzle that baffled scientists

MSNBC's Thomas Roberts talks with University of Washington Center for Game Science director Seth Cooper and researcher Firas Khatib about a video game that helped unravel a protein structure in an AIDS-like virus.

Last updated 12:45 p.m. ET Sept. 20:

Video-game players have solved a molecular puzzle that stumped scientists for years, and those scientists say the accomplishment could point the way to crowdsourced cures for AIDS and other diseases.

"This is one small piece of the puzzle in being able to help with AIDS," Firas Khatib, a biochemist at the University of Washington, told me. Khatib is the lead author of a research paper on the project, published today by Nature Structural & Molecular Biology.

The feat, which was accomplished using a collaborative online game called Foldit, is also one giant leap for citizen science — a burgeoning field that enlists Internet users to look for alien planets, decipher ancient texts and do other scientific tasks that sheer computer power can't accomplish as easily.


"People have spatial reasoning skills, something computers are not yet good at," Seth Cooper, a UW computer scientist who is Foldit's lead designer and developer, explained in a news release. "Games provide a framework for bringing together the strengths of computers and humans."

Unraveling a retrovirus
For more than a decade, an international team of scientists has been trying to figure out the detailed molecular structure of a protein-cutting enzyme from an AIDS-like virus found in rhesus monkeys. Such enzymes, known as retroviral proteases, play a key role in the virus' spread — and if medical researchers can figure out their structure, they could conceivably design drugs to stop the virus in its tracks. The strategy has been compared to designing a key to fit one of Mother Nature's locks.

The problem is that enzymes are far tougher to crack than your typical lock. There are millions of ways that the bonds between the atoms in the enzyme's molecules could twist and turn. To design the right chemical key, you have to figure out the most efficient, llowest-energy configuration for the molecule — the one that Mother Nature herself came up with.

That's where Foldit plays a role. The game is designed so that players can manipulate virtual molecular structures that look like multicolored, curled-up Tinkertoy sets. The virtual molecules follow the same chemical rules that are obeyed by real molecules. When someone playing the game comes up with a more elegant structure that reflects a lower energy state for the molecule, his or her score goes up. If the structure requires more energy to maintain, or if it doesn't reflect real-life chemistry, then the score is lower.

More than 236,000 players have registered for the game since its debut in 2008.

The monkey-virus puzzle was one of several unsolved molecular mysteries that a colleague of Khatib's at the university, Frank DiMaio, recently tried to solve using a method that took advantage of a protein-folding computer program called Rosetta. "This was one of the cases where his method wasn't able to solve it," Khatib said.

Fortunately, the challenge fit the current capabilities of the Foldit game, so Khatib and his colleagues put the puzzle out there for Foldit's teams to work on. "This was really kind of a last-ditch effort," he recalled. "Can the Foldit players really solve it?"

They could. "They actually did it in less than 10 days," Khatib said.

University of Washington

A screen shot shows how the Foldit program posed the monkey-virus molecular puzzle.

One floppy loop of the molecule, visible on the left side of this image, was particularly tricky to figure out. But players belonging to the Foldit Contenders Group worked as a tag team to come up with an incredibly elegant, low-energy model for the monkey-virus enzyme.

"Standard autobuilding and structure refinement methods showed within hours that the solution was almost certainly correct," the researchers reported in the paper published today. "Using the Foldit solution, the final refined structure was completed a few days later."

Khatib said the Seattle team's collaborators in Poland were in such a celebratory mood that they insisted on organizing a simultaneous champagne toast, shared over a Skype video teleconference.

"Although much attention has recently been given to the potential of crowdsourcing and game playing, this is the first instance that we are aware of in which online gamers solved a longstanding scientific problem," Khatib and his colleagues wrote.

The parts of the molecule that formed the floppy loop turned out to be of particular interest. "These features provide exciting opportunities for the design of retroviral drugs, including AIDS drugs," the researchers said.

Looking for new problems to solve
The monkey-virus puzzle solution demonstrates that Foldit and other science-oriented video games could be used to address a wide range of other scientific challenges — ranging from drug development to genetic engineering for future biofuels. "My hope is that scientists will see this research and give us more of those cases," Khatib said.

He's not alone in that hope. "Foldit shows that a game can turn novices into domain experts capable of producing first-class scientific discoveries," Zoran Popovic, director of University of Washington's Center for Game Science, said in today's news release. "We are currently applying the same approach to change the way math and science are taught in school."

That's something that Carter Kimsey, program director for the National Science Foundation's Division of Biological Infrastructure, would love to see happen. "After this discovery, young people might not mind doing their science homework," she quipped.

One caveat, though: Playing Foldit isn't exactly like playing Bejeweled. "Let's be honest, proteins aren't the sexiest video game out there," Khatib told me. Give the game a whirl, and let me know whether it's addictive or a drag.

Tale of a Contender
The final decisive move in the Foldit Contender Group's solution to the monkey-virus puzzle involved twisting around that floppy loop, or "flap," in the structure of the enzyme. The paper published today notes that one of the Contenders, nicknamed "mimi," built upon the work done by other gamers to make that move. I got in touch with mimi via email, and here's the wonderfully detailed response she sent back today from Britain:

"I have been playing Foldit for nearly three years, and I have been in the Contenders team for two and a half years.

"Although there are 35 names on the members list on the website, when you take off duplicate names and non-active players, it comes down to about 12 to 15 people.

"The team members come from a wide range of backgrounds, chiefly scientific or IT [information technology], although our best player is from neither.

"One of the main features of Foldit is the ability to communicate via chat within the game. There is both global chat, which everyone can access, and individual group chat, which allows team members to talk easily to one another. The Contenders are spread out between Canada, USA, UK, Europe and New Zealand, so this is essential.

"Each player can work on a solo solution to a puzzle, but we can also exchange solutions between the team and add our own improvements to achieve a better result. Often the evolved solution for a team scores higher than the top solo score.

"The game is not only an interesting intellectual challenge, allowing you to use your problem-solving skills, 'feel' for protein shapes, and whatever biochemical knowledge you have to obtain a solution to each puzzle, but it also provides a unique society of players driven by both individual and team rivalry with an overall purpose of improving the game and the results achieved. A body of knowledge has been built up in the Wiki by contributions from players, and ideas are constantly fed back to the game designers.

"In the case of the Mason-Pfizer monkey virus, I had looked at the structure of the options we were presented with and identified that it would be better if the 'flap' could be made to sit closer to the body of the protein — one of the basic rules of folding is to make the protein as compact as possible — but when I tried this with my solo solution, I couldn't get it to work. However, when I applied the same approach to the evolved solution that had been worked on by other team members, I was able to get it to tuck in, and that proved to be the answer to the structure. I believe that it was the changes made by my colleagues that enabled mine to work, so it was very much a team effort.

"We were all very excited to hear that we had helped to find the answer to this crystal form, especially since it had been outstanding so long and other methods had been unsuccessful. The feeling of having done something that could make a significant contribution to research in this field is very special and unexpected. Foldit players have achieved a number of successes so far, and I hope we will go on to make many more.

"You may be aware that we asked for accreditation for the Foldit Contenders Team within the article, rather than being named individually.

"Many of the people playing the game are known only by their user name, even within a team.

"I would be grateful if you could refer to me as 'mimi' rather than using my full name."

Update for 12:45 p.m. ET Sept. 20: I've added an MSNBC video about the Foldit project, and I've also heard back via email from another one of the Contenders, a player known as "Bletchley Park":

"We are all very excited about the discovery, to see the story unfold now is very gratifying. The main motivator of the Contenders group, and most Foldit players for that matter, is the advancement of science. It is very typical for mimi not to have her real name listed or even to claim the discovery as her own.

"Contenders is a group of like-minded individuals. The strength lies in comradeship, cooperation and perseverance. Most of us have been 'folding' for several hours each day over the past years.

"To be part of this adventure is a very fulfilling experience. Quite a few of us have or have had family members who suffered from the modern terminal diseases and find energy in those experiences to keep folding with the intention to make a difference."

More games for science:


In addition to Khatib, DiMaio, Cooper, Popovic and the Foldit Contenders Group, the authors of "Crystal Structure of a Monomeric Retroviral Protease Solved by Protein Folding Game Players" include the Foldit Void Crushers Group, Maciej Kazmierczyk, Miroslaw Gilski, Szymon Krzywda, Helena Zabranska, Iva Pichova, James Thompson, Mariusz Jaskolski and David Baker. The authors also acknowledged "the members of the Foldit team for their help designing and developing the game and all the Foldit players and Rosetta @ home volunteers who have made this work possible."

The work was supported by UW's Center for Game Science, the Defense Advanced Research Projects Agency, the National Science Foundation, the Czech Ministry of Education, the Howard Hughes Medical Institute and Microsoft Corp. (Msnbc.com is a joint venture involving Microsoft and NBC Universal.) Foldit was created by computer scientists at the Center for Game Science in collaboration with the UW's Baker Laboratory.

Connect with the Cosmic Log community by "liking" the log's Facebook page, following @b0yle on Twitter or adding me to your Google+ circle. You can also check out "The Case for Pluto," my book about the controversial dwarf planet and the search for other worlds. 

Discuss this post

Jump to discussion page: 1 2 3 4 5

Learning about science or any other discipline is nothing more than a process of bringing order to the inherent genius potential of the human brain. This is an amazing example of software allowing specific vertical problems to be illustrated in such a way that the potential of that genius can be tapped without having to lay the foundation first.

Having said that, I hope everyone realizes how crucial it is that some significant percentage of our latent genius population continues to be trained so that the game playing geniuses of today are sufficiently trained to write the problem solving games of the future.

  • 2 votes
Reply#29 - Sun Sep 18, 2011 7:36 PM EDT

The takaway is finding and utilizing novel ways to approach problems - thinking outside the box. We can only hope similar ways of approach could be used to solve other vexing problems...like cheaply desalinating sea water on a big scale....scrubbing the atmosphere....etc. 

  • 1 vote
Reply#30 - Sun Sep 18, 2011 8:22 PM EDT

"In every job that must be done,

There is an element of fun.

You find the fun, and snap, the jobs a game"  Mary Poppins

  • 2 votes
Reply#31 - Sun Sep 18, 2011 10:41 PM EDT

if the US navy is already crowdsourcing why not science? They evolved from wanting computational power to wanting brain power. This is definitely a big step because there is a lot of untapped brain power out there. One concern is if scientists can achieve this for good caused then what prevents others with evil intent from following suite, not that i can think of a criminals making use of this, beyond hackers.

    Reply#32 - Sun Sep 18, 2011 11:18 PM EDT

    This makes me think of Stargate Universe now, how Eli solved the Ancient Puzzle embedded in the game and then ended up on the other side of the universe because of it....

    This sounds pretty cool,tapping into the intelligence of gamers to help science....WIN.

    • 2 votes
    Reply#33 - Sun Sep 18, 2011 11:20 PM EDT

    I hadn't read the second page of comments when I posted mine below. I couldn't help but think the same thing.

      #33.1 - Mon Sep 19, 2011 8:25 AM EDT
      Reply

      Indeed hex people read what they want not what your trying to say. And there is no real reason why we would need thier real names anyways, tags work just fine. I wish we implemented more thought inspiring videogames for education in general. The main problem with education is the kids dont want to go and them not wanting to do it is the main issue, if you can keep it fun you can find ways for them to calculate very complex ideas. Well besides tenure but thats another convo entirely.

      As far as Renne Marie Jones post she does have a point that in the programming of the game a complex integer or function could have been absent resulting in failed real life trials, but thats where u troubleshoot what went wrong adjust the model and try again. Thats what science is all about. It has nothing to do with "teabaggers" which is a refrence to people who sit on other peoples faces after they kill them in gaming worlds.... if your refering to teapartiers then thats diffrent but I dont belive this has much to do with politics as it does human advancement in general. Unless the politics were talking about is human advancement but usually politics are just subtle slavery or thievery and mass confusion too achieve one of the two previously noted. So lets leave the mass confusion and sidetracking out shall we?

      Great article.

      • 2 votes
      Reply#34 - Mon Sep 19, 2011 1:54 AM EDT

      A pandora box opened, science in the hands of non-initiates those not versed in the laws of God, can lead to unintended consequences, take for instance the accidental release of the Aids viris by man. If you open up knowledge from one page of a book, wouldn't it be wise to know the author and the authors intent .True science does not exlcude one part of the equation for just for its result, although

      • 1 vote
      Reply#35 - Mon Sep 19, 2011 2:10 AM EDT

      Too bad all this was made obsolete recently, what a waste of money and effort. Oh-well at least it's a good lesson. Researchers at MIT recently has been successfully testing a cure for ALL viral infections, including HIV.

      Google "PLoS ONE: Broad-Spectrum Antiviral Therapeutics"

        Reply#36 - Mon Sep 19, 2011 2:12 AM EDT

        I love how it has a rainbow/gay flag range of colors. What a fitting way to solve one of the great AIDS puzzles. Nothing could be more fabulous.

          Reply#37 - Mon Sep 19, 2011 6:42 AM EDT

          Didn't I already see this in the first episode of Stargate: Universe?

            Reply#38 - Mon Sep 19, 2011 8:23 AM EDT

            Gamers to Scientists: You've been on this level for how many years? LOL N00BS!

            • 1 vote
            Reply#39 - Mon Sep 19, 2011 10:01 AM EDT

            Achievement unlocked: speed run.

              Reply#40 - Mon Sep 19, 2011 10:03 AM EDT

              With MUCH less hype: the gamers got lucky. That's all.

              If you're well versed in protein modeling and 3-D structure prediction, I recommend you read the original peer-reviewed article rather than listen to so much media hype - available online at Nature Structural and Molecular Biology (you may need a sub to access more than abstract).

              Moreover, the structure of the particular retroviral protease they solved is not a "significant breakthrough" for AIDS or any other infectious disease research. We already have MANY structures of retroviral proteases as well as at least 10 FDA approved retroviral protease inhibitors on the market!

              I have nothing against online gamers, and I think it's great to see them contribute to biomedical research - but this particular "achievement" is not that special. (Sorry.)

                Reply#41 - Mon Sep 19, 2011 11:14 AM EDT

                I think you're missing the point- or reprising Aesop's fable of the fox and the sour grapes.

                It's the idea of producing a model that raw intelligence can use to accurately arrive at complex solutions that is rightly causing all the "hype". If you believe crowdsourcing in general is less than impressive, you aren't following other recent developments.

                • 1 vote
                #41.1 - Mon Sep 19, 2011 12:04 PM EDT
                Reply

                The raw potential of human analysis, especially in groups, often produces results that defy traditional models. There are more geniuses- untrained and otherwise- alive today than ever before. Programs like Foldit which exploit intelligence by reducing a complex venue to something people can virtually- if not yet literally- grasp is a great achievement which vastly amplifies the potential of science by enlisting those who lack the disposition- or assets- required to engage in the tedious, expensive training of a real education. It also enlists people who have the intuitive capacity to simply "see" the right answer- even when they can't begin to tell you why.

                • 3 votes
                Reply#42 - Mon Sep 19, 2011 11:57 AM EDT

                I agree with FeO2 Dreams. The real achievement is to take an unsolved problem and present it in a way that you can tap into the different thinking styles of people with different backgrounds - scientific or not. But even more exciting is the evidence that current technology allows us to collaborate in ways we didn't dream before with more reach and in a much faster way. Note the comment "mimi" made about exchanging solutions and improving upon them.

                Great article Alan

                  #42.1 - Wed Sep 21, 2011 2:04 PM EDT
                  Reply

                  I would like this model of Challenge/Reward applied in school programs, as the article mentions briefly.

                  Achievements, only applied to schoolwork, tests, exams, etc.

                    Reply#43 - Mon Sep 19, 2011 2:31 PM EDT

                    Isn't this how Stargate Universe started?

                     

                    xD

                    • 1 vote
                    Reply#44 - Mon Sep 19, 2011 2:55 PM EDT

                    What a great story! Examples like these underscore the incredible potential of the Internet and of harnessing the vast reservoir of untapped human computing power through crowdsourcing to help push science forward.

                    There's a huge well of creativity and genius out in cyberspace, as anyone can see from the immensely clever designs created by gamers through outlets such as Minecraft and Little Big Planet. You just have to give people some tools and a virtual sandbox in which to play, and set them loose.

                    • 1 vote
                    Reply#45 - Mon Sep 19, 2011 4:23 PM EDT

                    This is amazing, and wish I could take part in these sort of things. I'm good at solving puzzles.

                    • 1 vote
                    Reply#46 - Mon Sep 19, 2011 4:28 PM EDT

                    Take that Jack thompson we are not all trigger happy murderers.

                    • 1 vote
                    Reply#47 - Mon Sep 19, 2011 4:53 PM EDT

                    If it has baffled scientists, how do they know the geeks are right???

                      Reply#48 - Mon Sep 19, 2011 8:36 PM EDT

                      How about we unleash the gamer masses on the federal government and its budget? We can probably wring the thing dry of all the pork and focus on efficient spending for all the stuff we really need like energy, education, defense, transportation and healthcare, saving trillions in the process.

                      Or how about the housing and mortgage markets? We can figure out how to get those pesky underwater mortgages paid off, keep the folks in their homes and rekindle the housing market without billions in bailouts.

                      Distributed intelligence shows remarkable promise and will evolve into a global industry. What's the old adage: there's no end to the accomplishments to be made if no one cares who gets the credit?

                      • 2 votes
                      Reply#49 - Mon Sep 19, 2011 9:14 PM EDT

                      great, typical world, where one disease is on the threshold of being eradicated and another is beginning to take root, a social disease. These gamers who wish to be known by their alter-ego online identities, this is not the kind of world people should live in where you don't know what's real and what's simply a fantasy of some 14 year old game-boy. in fact because of the claims for solving this molecular puzzle are coming from a person named mimi and grabhorn, i doubt the veracity of this story, it's now 100% fake without a shadow of a doubt.

                        Reply#50 - Tue Sep 20, 2011 4:00 AM EDT

                        These people want to be recognized by their gaming aliases because they want recognition within their gaming community. When people who play the game read this article, they'll know who mimi is, not Jane Doe. Speaking of which, why is your newsvine handle realFreedom? If you think there's a disconnect between online and the real world, shouldn't you have your full name displayed? Oh right, because it only applies to gaming. I'm sure you're the type of person that think everyone who plays a first person shooter is just a mass murderer waiting to come out.

                        Either way, your comment is the most contrived jumble of stupidity I have read in a while.

                        • 1 vote
                        #50.1 - Tue Sep 20, 2011 12:52 PM EDT
                        Reply

                        Now do one for the economy. If they can figure AIDS out, finding some solution to the economy should be no problem then.

                          Reply#51 - Tue Sep 20, 2011 10:59 AM EDT

                          You are all wrong. Al Gore invented the internet.

                            Reply#52 - Tue Sep 20, 2011 11:12 AM EDT

                            I wonder if nano bots will be designed in this manner to combat viruses and other diseases?

                            • 1 vote
                            Reply#53 - Tue Sep 20, 2011 11:14 AM EDT
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