Gamers solve molecular puzzle that baffled scientists

MSNBC's Thomas Roberts talks with University of Washington Center for Game Science director Seth Cooper and researcher Firas Khatib about a video game that helped unravel a protein structure in an AIDS-like virus.

Last updated 12:45 p.m. ET Sept. 20:

Video-game players have solved a molecular puzzle that stumped scientists for years, and those scientists say the accomplishment could point the way to crowdsourced cures for AIDS and other diseases.

"This is one small piece of the puzzle in being able to help with AIDS," Firas Khatib, a biochemist at the University of Washington, told me. Khatib is the lead author of a research paper on the project, published today by Nature Structural & Molecular Biology.

The feat, which was accomplished using a collaborative online game called Foldit, is also one giant leap for citizen science — a burgeoning field that enlists Internet users to look for alien planets, decipher ancient texts and do other scientific tasks that sheer computer power can't accomplish as easily.


"People have spatial reasoning skills, something computers are not yet good at," Seth Cooper, a UW computer scientist who is Foldit's lead designer and developer, explained in a news release. "Games provide a framework for bringing together the strengths of computers and humans."

Unraveling a retrovirus
For more than a decade, an international team of scientists has been trying to figure out the detailed molecular structure of a protein-cutting enzyme from an AIDS-like virus found in rhesus monkeys. Such enzymes, known as retroviral proteases, play a key role in the virus' spread — and if medical researchers can figure out their structure, they could conceivably design drugs to stop the virus in its tracks. The strategy has been compared to designing a key to fit one of Mother Nature's locks.

The problem is that enzymes are far tougher to crack than your typical lock. There are millions of ways that the bonds between the atoms in the enzyme's molecules could twist and turn. To design the right chemical key, you have to figure out the most efficient, llowest-energy configuration for the molecule — the one that Mother Nature herself came up with.

That's where Foldit plays a role. The game is designed so that players can manipulate virtual molecular structures that look like multicolored, curled-up Tinkertoy sets. The virtual molecules follow the same chemical rules that are obeyed by real molecules. When someone playing the game comes up with a more elegant structure that reflects a lower energy state for the molecule, his or her score goes up. If the structure requires more energy to maintain, or if it doesn't reflect real-life chemistry, then the score is lower.

More than 236,000 players have registered for the game since its debut in 2008.

The monkey-virus puzzle was one of several unsolved molecular mysteries that a colleague of Khatib's at the university, Frank DiMaio, recently tried to solve using a method that took advantage of a protein-folding computer program called Rosetta. "This was one of the cases where his method wasn't able to solve it," Khatib said.

Fortunately, the challenge fit the current capabilities of the Foldit game, so Khatib and his colleagues put the puzzle out there for Foldit's teams to work on. "This was really kind of a last-ditch effort," he recalled. "Can the Foldit players really solve it?"

They could. "They actually did it in less than 10 days," Khatib said.

University of Washington

A screen shot shows how the Foldit program posed the monkey-virus molecular puzzle.

One floppy loop of the molecule, visible on the left side of this image, was particularly tricky to figure out. But players belonging to the Foldit Contenders Group worked as a tag team to come up with an incredibly elegant, low-energy model for the monkey-virus enzyme.

"Standard autobuilding and structure refinement methods showed within hours that the solution was almost certainly correct," the researchers reported in the paper published today. "Using the Foldit solution, the final refined structure was completed a few days later."

Khatib said the Seattle team's collaborators in Poland were in such a celebratory mood that they insisted on organizing a simultaneous champagne toast, shared over a Skype video teleconference.

"Although much attention has recently been given to the potential of crowdsourcing and game playing, this is the first instance that we are aware of in which online gamers solved a longstanding scientific problem," Khatib and his colleagues wrote.

The parts of the molecule that formed the floppy loop turned out to be of particular interest. "These features provide exciting opportunities for the design of retroviral drugs, including AIDS drugs," the researchers said.

Looking for new problems to solve
The monkey-virus puzzle solution demonstrates that Foldit and other science-oriented video games could be used to address a wide range of other scientific challenges — ranging from drug development to genetic engineering for future biofuels. "My hope is that scientists will see this research and give us more of those cases," Khatib said.

He's not alone in that hope. "Foldit shows that a game can turn novices into domain experts capable of producing first-class scientific discoveries," Zoran Popovic, director of University of Washington's Center for Game Science, said in today's news release. "We are currently applying the same approach to change the way math and science are taught in school."

That's something that Carter Kimsey, program director for the National Science Foundation's Division of Biological Infrastructure, would love to see happen. "After this discovery, young people might not mind doing their science homework," she quipped.

One caveat, though: Playing Foldit isn't exactly like playing Bejeweled. "Let's be honest, proteins aren't the sexiest video game out there," Khatib told me. Give the game a whirl, and let me know whether it's addictive or a drag.

Tale of a Contender
The final decisive move in the Foldit Contender Group's solution to the monkey-virus puzzle involved twisting around that floppy loop, or "flap," in the structure of the enzyme. The paper published today notes that one of the Contenders, nicknamed "mimi," built upon the work done by other gamers to make that move. I got in touch with mimi via email, and here's the wonderfully detailed response she sent back today from Britain:

"I have been playing Foldit for nearly three years, and I have been in the Contenders team for two and a half years.

"Although there are 35 names on the members list on the website, when you take off duplicate names and non-active players, it comes down to about 12 to 15 people.

"The team members come from a wide range of backgrounds, chiefly scientific or IT [information technology], although our best player is from neither.

"One of the main features of Foldit is the ability to communicate via chat within the game. There is both global chat, which everyone can access, and individual group chat, which allows team members to talk easily to one another. The Contenders are spread out between Canada, USA, UK, Europe and New Zealand, so this is essential.

"Each player can work on a solo solution to a puzzle, but we can also exchange solutions between the team and add our own improvements to achieve a better result. Often the evolved solution for a team scores higher than the top solo score.

"The game is not only an interesting intellectual challenge, allowing you to use your problem-solving skills, 'feel' for protein shapes, and whatever biochemical knowledge you have to obtain a solution to each puzzle, but it also provides a unique society of players driven by both individual and team rivalry with an overall purpose of improving the game and the results achieved. A body of knowledge has been built up in the Wiki by contributions from players, and ideas are constantly fed back to the game designers.

"In the case of the Mason-Pfizer monkey virus, I had looked at the structure of the options we were presented with and identified that it would be better if the 'flap' could be made to sit closer to the body of the protein — one of the basic rules of folding is to make the protein as compact as possible — but when I tried this with my solo solution, I couldn't get it to work. However, when I applied the same approach to the evolved solution that had been worked on by other team members, I was able to get it to tuck in, and that proved to be the answer to the structure. I believe that it was the changes made by my colleagues that enabled mine to work, so it was very much a team effort.

"We were all very excited to hear that we had helped to find the answer to this crystal form, especially since it had been outstanding so long and other methods had been unsuccessful. The feeling of having done something that could make a significant contribution to research in this field is very special and unexpected. Foldit players have achieved a number of successes so far, and I hope we will go on to make many more.

"You may be aware that we asked for accreditation for the Foldit Contenders Team within the article, rather than being named individually.

"Many of the people playing the game are known only by their user name, even within a team.

"I would be grateful if you could refer to me as 'mimi' rather than using my full name."

Update for 12:45 p.m. ET Sept. 20: I've added an MSNBC video about the Foldit project, and I've also heard back via email from another one of the Contenders, a player known as "Bletchley Park":

"We are all very excited about the discovery, to see the story unfold now is very gratifying. The main motivator of the Contenders group, and most Foldit players for that matter, is the advancement of science. It is very typical for mimi not to have her real name listed or even to claim the discovery as her own.

"Contenders is a group of like-minded individuals. The strength lies in comradeship, cooperation and perseverance. Most of us have been 'folding' for several hours each day over the past years.

"To be part of this adventure is a very fulfilling experience. Quite a few of us have or have had family members who suffered from the modern terminal diseases and find energy in those experiences to keep folding with the intention to make a difference."

More games for science:


In addition to Khatib, DiMaio, Cooper, Popovic and the Foldit Contenders Group, the authors of "Crystal Structure of a Monomeric Retroviral Protease Solved by Protein Folding Game Players" include the Foldit Void Crushers Group, Maciej Kazmierczyk, Miroslaw Gilski, Szymon Krzywda, Helena Zabranska, Iva Pichova, James Thompson, Mariusz Jaskolski and David Baker. The authors also acknowledged "the members of the Foldit team for their help designing and developing the game and all the Foldit players and Rosetta @ home volunteers who have made this work possible."

The work was supported by UW's Center for Game Science, the Defense Advanced Research Projects Agency, the National Science Foundation, the Czech Ministry of Education, the Howard Hughes Medical Institute and Microsoft Corp. (Msnbc.com is a joint venture involving Microsoft and NBC Universal.) Foldit was created by computer scientists at the Center for Game Science in collaboration with the UW's Baker Laboratory.

Connect with the Cosmic Log community by "liking" the log's Facebook page, following @b0yle on Twitter or adding me to your Google+ circle. You can also check out "The Case for Pluto," my book about the controversial dwarf planet and the search for other worlds. 

Discuss this post

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No one should be surprised at this.. Video gamers, myself included, are puzzle fanatics.. At 66 years old, I'm far from the oldest gamer out there.. I didn't really start playing until my 40's when I purchased a used Sega Master System and a few games from a friend, but I've been seriously hooked ever since then..

More elegant solutions to todays problems COULD be brought about just by putting them out there for gamers to try their hands at.. Like inexpensive oil-spill models or, perhaps, even the solution to many Cancers.. Who knows? But it's time to let others try because as long as the drug companies keep making billions off of diseases like AIDS and Cancer, THEIR R&D teams won't be finding the cures, that for sure!

  • 2 votes
Reply#58 - Tue Sep 20, 2011 11:19 AM EDT

Power to Gamers!!! At least now I tell my wife that playing video games in my spare time might help me make the the next scientific breakthrough!!! These physics games and puzzle solvers are fun and if they can be used for a significant reason like this than more power to gamers and scientists alike! Bring'em on!!! And keep one very important factor in mind. Instead of a lab somewhere going through millions of dollars in research, this decade old riddle was solved using by a group of gamers with like interests. From what I could tell, it took the expense of designing the game and putting it up on the Foldit website. We usually make the most significant discoveries either by accident or by some individual group or entity that did it with little or no money or influence from the government. Notice a trend here folks?.........Usually, it's private investments and someone who believes in a cause, not the gov't or these greedy @$$ drug companies that keep dickin' around in their labs accomplishing a whole lot of nothing while they continue to rake in millions and cause the cost of healthcare to sky rocket!!!! I'd love to see some of these drug companies go under when their funding gets cut off because a group of gamers found a cure for some disease before they did hence rendering the company useless and irrelevant!!!

  • 2 votes
Reply#59 - Tue Sep 20, 2011 11:20 AM EDT

As someone who struggled with algebra 2, I am in awe of all who can take us beyond our "borders" of common knowledge. More power to them, and may they continue. And please stop politicizing anything not agreed upon. Respect is the operative word here.

    Reply#60 - Tue Sep 20, 2011 11:25 AM EDT

    better get your game copy now before the pharmaseutical giants gobble up any "rights" and shelve it.  Way to much money in treating disease than curing it; we'll never cure another disease again with so much money on the table for treatment.  what a shame...thank Federal Government!!!

      Reply#61 - Tue Sep 20, 2011 11:31 AM EDT

      Chalk up a win for us video gamers. =3

        Reply#62 - Tue Sep 20, 2011 11:35 AM EDT

        I think it's an awesome win for everyone! It just goes to show there's hope for simple humanity after all...wow, not even a political agenda in there and a mystery was solved...who woulda thunk it? =)

          Reply#63 - Tue Sep 20, 2011 11:42 AM EDT

          Give the ranting a rest. I confess mimi's comments brought tears to my eyes. A group of people with no stake other than the desire to expand their minds and our horizons have done something great. Don't try to make it something else. I thank all the participants for their efforts. Hopefully this is another step down the road to combating this horrible disease.

          • 1 vote
          Reply#64 - Tue Sep 20, 2011 11:47 AM EDT

          That's a good idea, by making it a game, the players can look at it differently. They don't know what's "impossible," they just play by the games rules and keep trying until they succeed. My hats off to the contenders, and the scientists who devised this particular method of "crowdsourcing." Bravo

            Reply#65 - Tue Sep 20, 2011 11:52 AM EDT

            Thanks Alan Boyle for bringing sanity back to the discussion. The none 'techies' like me learnt a lot after the noise was eliminated - and so it should be in a discussion.

            Collective work that's supported financially and socio-culturally wins again!! Am excited but concerned about the implications of this discovery for HIV prevention. We may have to try even harder to encourage safe and health sexual behaviors.

              Reply#66 - Tue Sep 20, 2011 11:55 AM EDT

              Simple solution to aids Test everyone then if the have aids put them to sleep forever and burn there bodies. Then no more aids. You can use the money raised for research to accoplish this and then if theres anything left use it to help cure cancer. I am assuming mostly everyone will think this is to harsh so here is a second idea~ Sew a condom on all their penis's (or Vaginas if) to ensure no more spread. Im sure they can invent a condom that can be sewed on and stay on or in that can be drainable much more easily than curing the disease. Or make them all eunichs.

                Reply#67 - Tue Sep 20, 2011 11:58 AM EDT

                Oh, is this your solution for all the veterans in this country who contracted HIV from contaminated equipment at veteran's hospitals in various cities in America?

                Oh, and it's burn "their" bodies not "there" and what is "accoplish" ???? Learn how to spell if you're going to post such drivel.

                  #67.1 - Wed Sep 21, 2011 11:40 AM EDT
                  Reply

                  OK, these 'gamers' were scientists, this was a network of skillled profesionals, not a bunch of 'pov' shooters, and this would not have happened without cooperation between the private and public sector. To put any political bend on it is ludicrous, congratulations to all the people who cooperated on this!

                  • 1 vote
                  Reply#68 - Tue Sep 20, 2011 11:58 AM EDT

                  This should be applied to working on the space elevator tether and as a follow-up game the issues of space junk and the elevator climbers. CNT's are a natural for this....

                    Reply#69 - Tue Sep 20, 2011 12:05 PM EDT

                    yes! the space junk issue seems like an excellent target problem for crowd-sourcing - however first there needs to be a very complex interface designed that maps the debris and qualifies the bits so individuals can tackle the problem. And the interface would need to have learning potential as information is expanded on what all is out there.

                      #69.1 - Tue Sep 20, 2011 12:31 PM EDT
                      Reply

                      More times than not, a different view point is all that's needed to solve a problem.

                      • 1 vote
                      Reply#70 - Tue Sep 20, 2011 12:11 PM EDT

                      The people who are quick to complain and inject phrases that are meant to label and insult others are typically the ones who are least secure about themselves and their position. Moving on to things that actually matter, I can see that the genius behind the success of this "gaming" solution came from the scientists who created a molecular model that could be manipulated and generate a point system for scoring the efficiency of designs - thus igniting a gamer's natural competitive drive to beat the highest existing score. Brilliant. Cudos.

                      • 1 vote
                      Reply#71 - Tue Sep 20, 2011 12:14 PM EDT

                      Well how cool is that!!! Who says gaming isn't useful!!!!

                        Reply#72 - Tue Sep 20, 2011 12:21 PM EDT

                        This is a great step forward for mankind . We can use this and continue to use this to make us all stronger . My hope is that the drug industry will not take the results and shelve them . In other words I hope that the greed of the drug makers will not supersede a cure ! We can cure most all things that affect the human race and kill off the people but we can NOT do this if the drug companies continue to RUN the show ! My hope is that the greed of mankind will not impede the need for cures to mankind's killers !

                          Reply#73 - Tue Sep 20, 2011 12:26 PM EDT

                          Welcome, to the world of tomorrow!!!! Who said saving lives couldn't be fun!? Wonderful news-worthy article!

                            Reply#74 - Tue Sep 20, 2011 12:27 PM EDT

                            What I think is interesting is they found a way to take a problem that has only been looked at by certain types of thinkers and made it available to a broader spectrum of thinkers. Intelligence comes in many forms and the kind of brain that might be able to solve this problem might not have been the type of brain that would belong to someone that would become a scientist. Crowd-sourcing is a great way to tap the variety of intelligence types and get them to look at problems that might not normally cross into their experience.

                            • 1 vote
                            Reply#75 - Tue Sep 20, 2011 12:27 PM EDT

                            Greetings, Starfighter. You have been recruited by the Star League to defend the frontier against Xur and the Ko-Dan armada. :)

                            • 2 votes
                            Reply#76 - Tue Sep 20, 2011 12:31 PM EDT

                            This story just proves that with shared imformation things can get done, but big businesses keep their research private (thus keeping profets). There is always someone who can build a better mouse trap if given the specs. to work from. THIS IS A GREAT MOVE FORWARD IN ASKING SOMEONE FOR HELP!

                              Reply#77 - Tue Sep 20, 2011 12:44 PM EDT

                              Hey Carlos, your comment was asinine.

                              I think the game has roy'd your brain.

                              Get it -- assinine, royds

                              The scientists got it.

                               

                                Reply#78 - Tue Sep 20, 2011 1:10 PM EDT

                                Maybe we need a game called Sim USA to solve the current national problems. It could be loaded with all the national problems we now face and using probability statistics it could find the best solutions to all the problems we now face. The only problem would be to get all the politicians to agree to use the solutions with out bickering over the credit. I would be interested to see the outcome of that game. It would also be interesting to see which paths that we are now taking are not realistic.

                                • 1 vote
                                Reply#79 - Tue Sep 20, 2011 1:11 PM EDT

                                Now THAT would be a GREAT game.....

                                  #79.1 - Tue Sep 20, 2011 3:38 PM EDT
                                  Reply

                                  A wonderful story again relating the elegant integration of man and science.

                                  Bravo,

                                  trazmo

                                    Reply#80 - Tue Sep 20, 2011 1:16 PM EDT

                                    Wonderful! This shows what can happen when all social/political boundaries are erased. There was no gain to be gotten here besides the solving of a real problem.

                                      Reply#81 - Tue Sep 20, 2011 1:41 PM EDT

                                      Wow. It really is amazing how people can take an article like this and turn it into a nasty political rant. What I got from this article was an affirmation of the value of openminded positive thinking. This important leap in knowledge happened because no one involved worried about who was smarter or knew better or was the "expert". They simply opened themselves to ideas from different viewpoints, skills and experiences and they therefore succeeded. Most scientific advances are really an amalgam of steps and contributions from different sources.

                                      Those who need to build themselves up by putting others down, who need to always be "right" and who think there is only one source for innovation (whether it be government or private sector, scientist or non scientist) will never achieve as much as the openminded positive thinker who is willing to consider ideas and observations from many sources. God bless those who can still work cooperatively!

                                        Reply#82 - Tue Sep 20, 2011 1:50 PM EDT
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